Read and write BMP file in C

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I'm teaching myself a little C, and I've found this website. It has an exercise about manipulating a BMP file in C. I would like to know if I can make my code look more "idiomatic" or professional, from the format of the comments to the name of the variables.



I also have some other questions:



  1. This is the standard way to handle errors in C? There is such a thing?

  2. When programming in C, I hear a lot the term "robust". Is my program robust enough? For example, should I always check for null in a function that takes a pointer as a parameter? Should I check for errors every time I close a file?

  3. In bmp.c, the _string_duplicate function returns a string (an error message) on the heap. But in case of an error (can't allocate enough memory) it returns a string literal. I'm not sure about which is the best way to handle the error here. This returned string is going to be freed by the caller, but in case of an error in _string_duplicate the caller will be freeing a pointer to a string literal, which is bad.

bmp.c



/*
* A program to read, write, and crop BMP image files.
*
*/
#include <stdio.h>
#include <string.h> // for strlen, strcopy
#include <stdlib.h> // for malloc
#include "bmp.h"

// Correct values for the header
#define MAGIC_VALUE 0x4D42
#define NUM_PLANE 1
#define COMPRESSION 0
#define NUM_COLORS 0
#define IMPORTANT_COLORS 0
#define BITS_PER_PIXEL 24
#define BITS_PER_BYTE 8

BMPImage *read_bmp(FILE *fp, char **error);
bool write_bmp(FILE *fp, BMPImage *image, char **error);
bool check_bmp_header(BMPHeader *bmp_header, FILE *fp);
void free_bmp(BMPImage *image);
long _get_file_size(FILE *fp);
int _get_image_size_bytes(BMPHeader *bmp_header);
int _get_image_row_size_bytes(BMPHeader *bmp_header);
int _get_bytes_per_pixel(BMPHeader *bmp_header);
int _get_padding(BMPHeader *bmp_header);
int _get_position_x_row(int x, BMPHeader *bmp_header);
bool _check(bool condition, char **error, const char *error_message);
char *_string_duplicate(const char *string);

/*
* Read a BMP image from an already open file.
*
* - Postcondition: it is the caller's responsibility to free the memory
* for the error message and the returned image.
*
* - Return: the image as a BMPImage on the heap.
*/
BMPImage *read_bmp(FILE *fp, char **error)

BMPImage *image = malloc(sizeof(*image));
if (!_check(image != NULL, error, "Not enough memory"))

return NULL;

// Read header
rewind(fp);
int num_read = fread(&image->header, sizeof(image->header), 1, fp);
if(!_check(num_read == 1, error, "Cannot read header"))

return NULL;

// Check header
bool is_valid_header = check_bmp_header(&image->header, fp);
if(!_check(is_valid_header, error, "Invalid BMP file"))

return NULL;

// Allocate memory for image data
image->data = malloc(sizeof(*image->data) * image->header.image_size_bytes);
if (!_check(image->data != NULL, error, "Not enough memory"))

return NULL;

// Read image data
num_read = fread(image->data, image->header.image_size_bytes, 1, fp);
if (!_check(num_read == 1, error, "Cannot read image"))

return NULL;


return image;


/*
* Write an image to an already open file.
*
* - Postcondition: it is the caller's responsibility to free the memory
* for the error message.
* - Return: true if and only if the operation succeeded.
*/
bool write_bmp(FILE *fp, BMPImage *image, char **error)

// Write header
rewind(fp);
int num_read = fwrite(&image->header, sizeof(image->header), 1, fp);
if (!_check(num_read == 1, error, "Cannot write image"))

return false;

// Write image data
num_read = fwrite(image->data, image->header.image_size_bytes, 1, fp);
if (!_check(num_read == 1, error, "Cannot write image"))

return false;


return true;


/*
* Test if the BMPHeader is consistent with itself and the already open image file.
*
* Return: true if and only if the given BMPHeader is valid.
*/
bool check_bmp_header(BMPHeader* bmp_header, FILE* fp)

/*
A header is valid if:
1. its magic number is 0x4d42,
2. image data begins immediately after the header data (header->offset == BMP HEADER SIZE),
3. the DIB header is the correct size (DIB_HEADER_SIZE),
4. there is only one image plane,
5. there is no compression (header->compression == 0),
6. num_colors and important_colors are both 0,
7. the image has 24 bits per pixel,
8. the size and image_size_bytes fields are correct in relation to the bits,
width, and height fields and in relation to the file size.
*/
return
bmp_header->type == MAGIC_VALUE
&& bmp_header->offset == BMP_HEADER_SIZE
&& bmp_header->dib_header_size == DIB_HEADER_SIZE
&& bmp_header->num_planes == NUM_PLANE
&& bmp_header->compression == COMPRESSION
&& bmp_header->num_colors == NUM_COLORS && bmp_header->important_colors == IMPORTANT_COLORS
&& bmp_header->bits_per_pixel == BITS_PER_PIXEL
&& bmp_header->size == _get_file_size(fp) && bmp_header->image_size_bytes == _get_image_size_bytes(bmp_header);


/*
* Free all memory referred to by the given BMPImage.
*/
void free_bmp(BMPImage *image)

free(image->data);
free(image);


/*
* Create a new image containing the cropped portion of the given image.
*
* - Params:
* x - the start index, from the left edge of the input image.
* y - the start index, from the top edge of the input image.
* w - the width of the new image.
* h - the height of the new image.
*
* - Postcondition: it is the caller's responsibility to free the memory
* for the error message and the returned image.
*
* - Return: the cropped image as a BMPImage on the heap.
*/
BMPImage *crop_bmp(BMPImage *image, int x, int y, int w, int h, char **error)

BMPImage *new_image = malloc(sizeof(*new_image));
// Check size of cropedd image is less or equal than the size of original image
if (!_check
(
x + w <= image->header.width_px && y + h <= image->header.height_px,
error,
"The size of the new image should be equal or less than the size of the original")
)

return NULL;

// Update new_image header
new_image->header = image->header;
new_image->header.width_px = w;
new_image->header.height_px = h;
new_image->header.image_size_bytes = _get_image_size_bytes(&new_image->header);
new_image->header.size = BMP_HEADER_SIZE + new_image->header.image_size_bytes;
// Allocate memory for image data
new_image->data = malloc(sizeof(*new_image->data) * new_image->header.image_size_bytes);
if(!_check(new_image->data != NULL, error, "Not enough memory"))

return NULL;

int position_y = y * _get_image_row_size_bytes(&image->header);
int position_x_row = _get_position_x_row(x, &image->header);
int new_index = 0;
// Iterate image's columns
for (int i = 0; i < h; i++)

// Iterate image's rows
for (int j = 0; j < w; j++)

// Iterate image's pixels
for(int k = 0; k < 3; k++)

new_image->data[new_index] = image->data[position_y + position_x_row];
new_index++;
position_x_row++;


// Add padding to new_image
int padding = _get_padding(&new_image->header);
for (int l = 0; l < padding; l++)

new_image->data[new_index] = 0x00;
new_index++;

position_y += _get_image_row_size_bytes(&image->header);
position_x_row = _get_position_x_row(x, &image->header);


return new_image;


/*
* Return the size of the file.
*/
long _get_file_size(FILE *fp)

// Get current file position
long current_position = ftell(fp);
if (current_position == -1)

return -1;

// Set file position to the end
if (fseek(fp, 0, SEEK_END) != 0)

return -2;

// Get current file position (now at the end)
long file_size = ftell(fp);
if (file_size == -1)

return -3;

// Restore previous file position
if (fseek(fp, current_position, SEEK_SET) != 0)

return -4;


return file_size;


/*
* Return the size of the image in bytes.
*/
int _get_image_size_bytes(BMPHeader *bmp_header)

return _get_image_row_size_bytes(bmp_header) * bmp_header->height_px;


/*
* Return the size of an image row in bytes.
*
* - Precondition: the header must have the width of the image in pixels.
*/
int _get_image_row_size_bytes(BMPHeader *bmp_header)

int bytes_per_row_without_padding = bmp_header->width_px * _get_bytes_per_pixel(bmp_header);
return bytes_per_row_without_padding + _get_padding(bmp_header);


/*
* Return size of padding in bytes.
*/
int _get_padding(BMPHeader *bmp_header)

return (4 - (bmp_header->width_px * _get_bytes_per_pixel(bmp_header)) % 4) % 4;


/*
* Return the number of bytes per pixel.
*
* Precondition:
* - the header must have the number of bits per pixel.
*/
int _get_bytes_per_pixel(BMPHeader *bmp_header)

return bmp_header->bits_per_pixel / BITS_PER_BYTE;


/*
* Return the position of the pixel x from the beginning of a row.
*/
int _get_position_x_row(int x, BMPHeader *bmp_header)

return x * _get_bytes_per_pixel(bmp_header);


/*
* Check condition and set error message.
*/
bool _check(bool condition, char **error, const char *error_message)

bool is_valid = true;
if(!condition)

is_valid = false;
if (*error == NULL) // to avoid memory leaks

*error = _string_duplicate(error_message);


return is_valid;


/*
* Make a copy of a string on the heap.
*
* - Postcondition: the caller is responsible to free
* the memory for the string.
*/
char *_string_duplicate(const char *string)

char *copy = malloc(sizeof(*copy) * (strlen(string) + 1));
if (copy == NULL)

return "Not enough memory for error message";

strcpy(copy, string);

return copy;



The header file:



bmp.h



#ifndef _BMP_H_ // prevent recursive inclusion
#define _BMP_H_

#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>

#define BMP_HEADER_SIZE 54
#define DIB_HEADER_SIZE 40

#pragma pack(push) // save the original data alignment
#pragma pack(1) // Set data alignment to 1 byte boundary

// uint16_t is a 16-bit unsigned integer
// uint32_t is a 32-bit unsigned integer

typedef struct
uint16_t type; // Magic identifier: 0x4d42
uint32_t size; // File size in bytes
uint16_t reserved1; // Not used
uint16_t reserved2; // Not used
uint32_t offset; // Offset to image data in bytes from beginning of file
uint32_t dib_header_size; // DIB Header size in bytes
int32_t width_px; // Width of the image
int32_t height_px; // Height of image
uint16_t num_planes; // Number of color planes
uint16_t bits_per_pixel; // Bits per pixel
uint32_t compression; // Compression type
uint32_t image_size_bytes; // Image size in bytes
int32_t x_resolution_ppm; // Pixels per meter
int32_t y_resolution_ppm; // Pixels per meter
uint32_t num_colors; // Number of colors
uint32_t important_colors; // Important colors
BMPHeader;

#pragma pack(pop) // restore the previous pack setting

typedef struct
BMPHeader header;
unsigned char* data;
BMPImage;

BMPImage* read_bmp(FILE* fp, char** error);
bool check_bmp_header(BMPHeader* bmp_header, FILE* fp);
bool write_bmp(FILE* fp, BMPImage* image, char** error);
void free_bmp(BMPImage* image);
BMPImage* crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error);

#endif /* bmp.h */


And a simple test.
I feel this one is a little messy. I'm not so sure about the helper functions I've made.



#include <stdio.h>
#include <stdlib.h> // for EXIT_SUCCESS and EXIT_FAILURE
#include "bmp.h"

BMPImage *read_image(const char *filename, char **error);
void write_image(const char *filename, BMPImage *image, char **error);
FILE *_open_file(const char *filename, const char *mode);
void _handle_error(char **error, FILE *fp, BMPImage *image);
void _clean_up(FILE *fp, BMPImage *image, char **error);

int main(void)

char *error = NULL;
BMPImage *image = read_image("6x6_24bit.bmp", &error);
write_image("copy.bmp", image, &error);
BMPImage *crop_image = crop_bmp(image, 2, 3, 4, 2, &error);
write_image("crop.bmp", crop_image, &error);

bool is_valid = check_bmp_header(&crop_image->header, fopen("crop.bmp", "rb"));

_clean_up(NULL, image, &error);
_clean_up(NULL, crop_image, &error);

return EXIT_SUCCESS;


BMPImage *read_image(const char *filename, char **error)

FILE *input_ptr = _open_file(filename, "rb");

BMPImage *image = read_bmp(input_ptr, error);
if (*error != NULL)

_handle_error(error, input_ptr, image);

fclose(input_ptr);

return image;


void write_image(const char *filename, BMPImage *image, char **error)

FILE *output_ptr = _open_file(filename, "wb");

if (!write_bmp(output_ptr, image, error))

_handle_error(error, output_ptr, image);

fclose(output_ptr);


/*
* Open file. In case of error, print message and exit.
*/
FILE *_open_file(const char *filename, const char *mode)

FILE *fp = fopen(filename, mode);
if (fp == NULL)

fprintf(stderr, "Could not open file %s", filename);

exit(EXIT_FAILURE);


return fp;


/*
* Print error message and clean up resources.
*/
void _handle_error(char **error, FILE *fp, BMPImage *image)

fprintf(stderr, "ERROR: %sn", *error);
_clean_up(fp, image, error);

exit(EXIT_FAILURE);


/*
* Close file and release memory.
*/
void _clean_up(FILE *fp, BMPImage *image, char **error)

if (fp != NULL)

fclose(fp);

free_bmp(image);
free(*error);







share|improve this question



























    up vote
    7
    down vote

    favorite












    I'm teaching myself a little C, and I've found this website. It has an exercise about manipulating a BMP file in C. I would like to know if I can make my code look more "idiomatic" or professional, from the format of the comments to the name of the variables.



    I also have some other questions:



    1. This is the standard way to handle errors in C? There is such a thing?

    2. When programming in C, I hear a lot the term "robust". Is my program robust enough? For example, should I always check for null in a function that takes a pointer as a parameter? Should I check for errors every time I close a file?

    3. In bmp.c, the _string_duplicate function returns a string (an error message) on the heap. But in case of an error (can't allocate enough memory) it returns a string literal. I'm not sure about which is the best way to handle the error here. This returned string is going to be freed by the caller, but in case of an error in _string_duplicate the caller will be freeing a pointer to a string literal, which is bad.

    bmp.c



    /*
    * A program to read, write, and crop BMP image files.
    *
    */
    #include <stdio.h>
    #include <string.h> // for strlen, strcopy
    #include <stdlib.h> // for malloc
    #include "bmp.h"

    // Correct values for the header
    #define MAGIC_VALUE 0x4D42
    #define NUM_PLANE 1
    #define COMPRESSION 0
    #define NUM_COLORS 0
    #define IMPORTANT_COLORS 0
    #define BITS_PER_PIXEL 24
    #define BITS_PER_BYTE 8

    BMPImage *read_bmp(FILE *fp, char **error);
    bool write_bmp(FILE *fp, BMPImage *image, char **error);
    bool check_bmp_header(BMPHeader *bmp_header, FILE *fp);
    void free_bmp(BMPImage *image);
    long _get_file_size(FILE *fp);
    int _get_image_size_bytes(BMPHeader *bmp_header);
    int _get_image_row_size_bytes(BMPHeader *bmp_header);
    int _get_bytes_per_pixel(BMPHeader *bmp_header);
    int _get_padding(BMPHeader *bmp_header);
    int _get_position_x_row(int x, BMPHeader *bmp_header);
    bool _check(bool condition, char **error, const char *error_message);
    char *_string_duplicate(const char *string);

    /*
    * Read a BMP image from an already open file.
    *
    * - Postcondition: it is the caller's responsibility to free the memory
    * for the error message and the returned image.
    *
    * - Return: the image as a BMPImage on the heap.
    */
    BMPImage *read_bmp(FILE *fp, char **error)

    BMPImage *image = malloc(sizeof(*image));
    if (!_check(image != NULL, error, "Not enough memory"))

    return NULL;

    // Read header
    rewind(fp);
    int num_read = fread(&image->header, sizeof(image->header), 1, fp);
    if(!_check(num_read == 1, error, "Cannot read header"))

    return NULL;

    // Check header
    bool is_valid_header = check_bmp_header(&image->header, fp);
    if(!_check(is_valid_header, error, "Invalid BMP file"))

    return NULL;

    // Allocate memory for image data
    image->data = malloc(sizeof(*image->data) * image->header.image_size_bytes);
    if (!_check(image->data != NULL, error, "Not enough memory"))

    return NULL;

    // Read image data
    num_read = fread(image->data, image->header.image_size_bytes, 1, fp);
    if (!_check(num_read == 1, error, "Cannot read image"))

    return NULL;


    return image;


    /*
    * Write an image to an already open file.
    *
    * - Postcondition: it is the caller's responsibility to free the memory
    * for the error message.
    * - Return: true if and only if the operation succeeded.
    */
    bool write_bmp(FILE *fp, BMPImage *image, char **error)

    // Write header
    rewind(fp);
    int num_read = fwrite(&image->header, sizeof(image->header), 1, fp);
    if (!_check(num_read == 1, error, "Cannot write image"))

    return false;

    // Write image data
    num_read = fwrite(image->data, image->header.image_size_bytes, 1, fp);
    if (!_check(num_read == 1, error, "Cannot write image"))

    return false;


    return true;


    /*
    * Test if the BMPHeader is consistent with itself and the already open image file.
    *
    * Return: true if and only if the given BMPHeader is valid.
    */
    bool check_bmp_header(BMPHeader* bmp_header, FILE* fp)

    /*
    A header is valid if:
    1. its magic number is 0x4d42,
    2. image data begins immediately after the header data (header->offset == BMP HEADER SIZE),
    3. the DIB header is the correct size (DIB_HEADER_SIZE),
    4. there is only one image plane,
    5. there is no compression (header->compression == 0),
    6. num_colors and important_colors are both 0,
    7. the image has 24 bits per pixel,
    8. the size and image_size_bytes fields are correct in relation to the bits,
    width, and height fields and in relation to the file size.
    */
    return
    bmp_header->type == MAGIC_VALUE
    && bmp_header->offset == BMP_HEADER_SIZE
    && bmp_header->dib_header_size == DIB_HEADER_SIZE
    && bmp_header->num_planes == NUM_PLANE
    && bmp_header->compression == COMPRESSION
    && bmp_header->num_colors == NUM_COLORS && bmp_header->important_colors == IMPORTANT_COLORS
    && bmp_header->bits_per_pixel == BITS_PER_PIXEL
    && bmp_header->size == _get_file_size(fp) && bmp_header->image_size_bytes == _get_image_size_bytes(bmp_header);


    /*
    * Free all memory referred to by the given BMPImage.
    */
    void free_bmp(BMPImage *image)

    free(image->data);
    free(image);


    /*
    * Create a new image containing the cropped portion of the given image.
    *
    * - Params:
    * x - the start index, from the left edge of the input image.
    * y - the start index, from the top edge of the input image.
    * w - the width of the new image.
    * h - the height of the new image.
    *
    * - Postcondition: it is the caller's responsibility to free the memory
    * for the error message and the returned image.
    *
    * - Return: the cropped image as a BMPImage on the heap.
    */
    BMPImage *crop_bmp(BMPImage *image, int x, int y, int w, int h, char **error)

    BMPImage *new_image = malloc(sizeof(*new_image));
    // Check size of cropedd image is less or equal than the size of original image
    if (!_check
    (
    x + w <= image->header.width_px && y + h <= image->header.height_px,
    error,
    "The size of the new image should be equal or less than the size of the original")
    )

    return NULL;

    // Update new_image header
    new_image->header = image->header;
    new_image->header.width_px = w;
    new_image->header.height_px = h;
    new_image->header.image_size_bytes = _get_image_size_bytes(&new_image->header);
    new_image->header.size = BMP_HEADER_SIZE + new_image->header.image_size_bytes;
    // Allocate memory for image data
    new_image->data = malloc(sizeof(*new_image->data) * new_image->header.image_size_bytes);
    if(!_check(new_image->data != NULL, error, "Not enough memory"))

    return NULL;

    int position_y = y * _get_image_row_size_bytes(&image->header);
    int position_x_row = _get_position_x_row(x, &image->header);
    int new_index = 0;
    // Iterate image's columns
    for (int i = 0; i < h; i++)

    // Iterate image's rows
    for (int j = 0; j < w; j++)

    // Iterate image's pixels
    for(int k = 0; k < 3; k++)

    new_image->data[new_index] = image->data[position_y + position_x_row];
    new_index++;
    position_x_row++;


    // Add padding to new_image
    int padding = _get_padding(&new_image->header);
    for (int l = 0; l < padding; l++)

    new_image->data[new_index] = 0x00;
    new_index++;

    position_y += _get_image_row_size_bytes(&image->header);
    position_x_row = _get_position_x_row(x, &image->header);


    return new_image;


    /*
    * Return the size of the file.
    */
    long _get_file_size(FILE *fp)

    // Get current file position
    long current_position = ftell(fp);
    if (current_position == -1)

    return -1;

    // Set file position to the end
    if (fseek(fp, 0, SEEK_END) != 0)

    return -2;

    // Get current file position (now at the end)
    long file_size = ftell(fp);
    if (file_size == -1)

    return -3;

    // Restore previous file position
    if (fseek(fp, current_position, SEEK_SET) != 0)

    return -4;


    return file_size;


    /*
    * Return the size of the image in bytes.
    */
    int _get_image_size_bytes(BMPHeader *bmp_header)

    return _get_image_row_size_bytes(bmp_header) * bmp_header->height_px;


    /*
    * Return the size of an image row in bytes.
    *
    * - Precondition: the header must have the width of the image in pixels.
    */
    int _get_image_row_size_bytes(BMPHeader *bmp_header)

    int bytes_per_row_without_padding = bmp_header->width_px * _get_bytes_per_pixel(bmp_header);
    return bytes_per_row_without_padding + _get_padding(bmp_header);


    /*
    * Return size of padding in bytes.
    */
    int _get_padding(BMPHeader *bmp_header)

    return (4 - (bmp_header->width_px * _get_bytes_per_pixel(bmp_header)) % 4) % 4;


    /*
    * Return the number of bytes per pixel.
    *
    * Precondition:
    * - the header must have the number of bits per pixel.
    */
    int _get_bytes_per_pixel(BMPHeader *bmp_header)

    return bmp_header->bits_per_pixel / BITS_PER_BYTE;


    /*
    * Return the position of the pixel x from the beginning of a row.
    */
    int _get_position_x_row(int x, BMPHeader *bmp_header)

    return x * _get_bytes_per_pixel(bmp_header);


    /*
    * Check condition and set error message.
    */
    bool _check(bool condition, char **error, const char *error_message)

    bool is_valid = true;
    if(!condition)

    is_valid = false;
    if (*error == NULL) // to avoid memory leaks

    *error = _string_duplicate(error_message);


    return is_valid;


    /*
    * Make a copy of a string on the heap.
    *
    * - Postcondition: the caller is responsible to free
    * the memory for the string.
    */
    char *_string_duplicate(const char *string)

    char *copy = malloc(sizeof(*copy) * (strlen(string) + 1));
    if (copy == NULL)

    return "Not enough memory for error message";

    strcpy(copy, string);

    return copy;



    The header file:



    bmp.h



    #ifndef _BMP_H_ // prevent recursive inclusion
    #define _BMP_H_

    #include <stdint.h>
    #include <stdbool.h>
    #include <stdio.h>

    #define BMP_HEADER_SIZE 54
    #define DIB_HEADER_SIZE 40

    #pragma pack(push) // save the original data alignment
    #pragma pack(1) // Set data alignment to 1 byte boundary

    // uint16_t is a 16-bit unsigned integer
    // uint32_t is a 32-bit unsigned integer

    typedef struct
    uint16_t type; // Magic identifier: 0x4d42
    uint32_t size; // File size in bytes
    uint16_t reserved1; // Not used
    uint16_t reserved2; // Not used
    uint32_t offset; // Offset to image data in bytes from beginning of file
    uint32_t dib_header_size; // DIB Header size in bytes
    int32_t width_px; // Width of the image
    int32_t height_px; // Height of image
    uint16_t num_planes; // Number of color planes
    uint16_t bits_per_pixel; // Bits per pixel
    uint32_t compression; // Compression type
    uint32_t image_size_bytes; // Image size in bytes
    int32_t x_resolution_ppm; // Pixels per meter
    int32_t y_resolution_ppm; // Pixels per meter
    uint32_t num_colors; // Number of colors
    uint32_t important_colors; // Important colors
    BMPHeader;

    #pragma pack(pop) // restore the previous pack setting

    typedef struct
    BMPHeader header;
    unsigned char* data;
    BMPImage;

    BMPImage* read_bmp(FILE* fp, char** error);
    bool check_bmp_header(BMPHeader* bmp_header, FILE* fp);
    bool write_bmp(FILE* fp, BMPImage* image, char** error);
    void free_bmp(BMPImage* image);
    BMPImage* crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error);

    #endif /* bmp.h */


    And a simple test.
    I feel this one is a little messy. I'm not so sure about the helper functions I've made.



    #include <stdio.h>
    #include <stdlib.h> // for EXIT_SUCCESS and EXIT_FAILURE
    #include "bmp.h"

    BMPImage *read_image(const char *filename, char **error);
    void write_image(const char *filename, BMPImage *image, char **error);
    FILE *_open_file(const char *filename, const char *mode);
    void _handle_error(char **error, FILE *fp, BMPImage *image);
    void _clean_up(FILE *fp, BMPImage *image, char **error);

    int main(void)

    char *error = NULL;
    BMPImage *image = read_image("6x6_24bit.bmp", &error);
    write_image("copy.bmp", image, &error);
    BMPImage *crop_image = crop_bmp(image, 2, 3, 4, 2, &error);
    write_image("crop.bmp", crop_image, &error);

    bool is_valid = check_bmp_header(&crop_image->header, fopen("crop.bmp", "rb"));

    _clean_up(NULL, image, &error);
    _clean_up(NULL, crop_image, &error);

    return EXIT_SUCCESS;


    BMPImage *read_image(const char *filename, char **error)

    FILE *input_ptr = _open_file(filename, "rb");

    BMPImage *image = read_bmp(input_ptr, error);
    if (*error != NULL)

    _handle_error(error, input_ptr, image);

    fclose(input_ptr);

    return image;


    void write_image(const char *filename, BMPImage *image, char **error)

    FILE *output_ptr = _open_file(filename, "wb");

    if (!write_bmp(output_ptr, image, error))

    _handle_error(error, output_ptr, image);

    fclose(output_ptr);


    /*
    * Open file. In case of error, print message and exit.
    */
    FILE *_open_file(const char *filename, const char *mode)

    FILE *fp = fopen(filename, mode);
    if (fp == NULL)

    fprintf(stderr, "Could not open file %s", filename);

    exit(EXIT_FAILURE);


    return fp;


    /*
    * Print error message and clean up resources.
    */
    void _handle_error(char **error, FILE *fp, BMPImage *image)

    fprintf(stderr, "ERROR: %sn", *error);
    _clean_up(fp, image, error);

    exit(EXIT_FAILURE);


    /*
    * Close file and release memory.
    */
    void _clean_up(FILE *fp, BMPImage *image, char **error)

    if (fp != NULL)

    fclose(fp);

    free_bmp(image);
    free(*error);







    share|improve this question























      up vote
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      down vote

      favorite









      up vote
      7
      down vote

      favorite











      I'm teaching myself a little C, and I've found this website. It has an exercise about manipulating a BMP file in C. I would like to know if I can make my code look more "idiomatic" or professional, from the format of the comments to the name of the variables.



      I also have some other questions:



      1. This is the standard way to handle errors in C? There is such a thing?

      2. When programming in C, I hear a lot the term "robust". Is my program robust enough? For example, should I always check for null in a function that takes a pointer as a parameter? Should I check for errors every time I close a file?

      3. In bmp.c, the _string_duplicate function returns a string (an error message) on the heap. But in case of an error (can't allocate enough memory) it returns a string literal. I'm not sure about which is the best way to handle the error here. This returned string is going to be freed by the caller, but in case of an error in _string_duplicate the caller will be freeing a pointer to a string literal, which is bad.

      bmp.c



      /*
      * A program to read, write, and crop BMP image files.
      *
      */
      #include <stdio.h>
      #include <string.h> // for strlen, strcopy
      #include <stdlib.h> // for malloc
      #include "bmp.h"

      // Correct values for the header
      #define MAGIC_VALUE 0x4D42
      #define NUM_PLANE 1
      #define COMPRESSION 0
      #define NUM_COLORS 0
      #define IMPORTANT_COLORS 0
      #define BITS_PER_PIXEL 24
      #define BITS_PER_BYTE 8

      BMPImage *read_bmp(FILE *fp, char **error);
      bool write_bmp(FILE *fp, BMPImage *image, char **error);
      bool check_bmp_header(BMPHeader *bmp_header, FILE *fp);
      void free_bmp(BMPImage *image);
      long _get_file_size(FILE *fp);
      int _get_image_size_bytes(BMPHeader *bmp_header);
      int _get_image_row_size_bytes(BMPHeader *bmp_header);
      int _get_bytes_per_pixel(BMPHeader *bmp_header);
      int _get_padding(BMPHeader *bmp_header);
      int _get_position_x_row(int x, BMPHeader *bmp_header);
      bool _check(bool condition, char **error, const char *error_message);
      char *_string_duplicate(const char *string);

      /*
      * Read a BMP image from an already open file.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message and the returned image.
      *
      * - Return: the image as a BMPImage on the heap.
      */
      BMPImage *read_bmp(FILE *fp, char **error)

      BMPImage *image = malloc(sizeof(*image));
      if (!_check(image != NULL, error, "Not enough memory"))

      return NULL;

      // Read header
      rewind(fp);
      int num_read = fread(&image->header, sizeof(image->header), 1, fp);
      if(!_check(num_read == 1, error, "Cannot read header"))

      return NULL;

      // Check header
      bool is_valid_header = check_bmp_header(&image->header, fp);
      if(!_check(is_valid_header, error, "Invalid BMP file"))

      return NULL;

      // Allocate memory for image data
      image->data = malloc(sizeof(*image->data) * image->header.image_size_bytes);
      if (!_check(image->data != NULL, error, "Not enough memory"))

      return NULL;

      // Read image data
      num_read = fread(image->data, image->header.image_size_bytes, 1, fp);
      if (!_check(num_read == 1, error, "Cannot read image"))

      return NULL;


      return image;


      /*
      * Write an image to an already open file.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message.
      * - Return: true if and only if the operation succeeded.
      */
      bool write_bmp(FILE *fp, BMPImage *image, char **error)

      // Write header
      rewind(fp);
      int num_read = fwrite(&image->header, sizeof(image->header), 1, fp);
      if (!_check(num_read == 1, error, "Cannot write image"))

      return false;

      // Write image data
      num_read = fwrite(image->data, image->header.image_size_bytes, 1, fp);
      if (!_check(num_read == 1, error, "Cannot write image"))

      return false;


      return true;


      /*
      * Test if the BMPHeader is consistent with itself and the already open image file.
      *
      * Return: true if and only if the given BMPHeader is valid.
      */
      bool check_bmp_header(BMPHeader* bmp_header, FILE* fp)

      /*
      A header is valid if:
      1. its magic number is 0x4d42,
      2. image data begins immediately after the header data (header->offset == BMP HEADER SIZE),
      3. the DIB header is the correct size (DIB_HEADER_SIZE),
      4. there is only one image plane,
      5. there is no compression (header->compression == 0),
      6. num_colors and important_colors are both 0,
      7. the image has 24 bits per pixel,
      8. the size and image_size_bytes fields are correct in relation to the bits,
      width, and height fields and in relation to the file size.
      */
      return
      bmp_header->type == MAGIC_VALUE
      && bmp_header->offset == BMP_HEADER_SIZE
      && bmp_header->dib_header_size == DIB_HEADER_SIZE
      && bmp_header->num_planes == NUM_PLANE
      && bmp_header->compression == COMPRESSION
      && bmp_header->num_colors == NUM_COLORS && bmp_header->important_colors == IMPORTANT_COLORS
      && bmp_header->bits_per_pixel == BITS_PER_PIXEL
      && bmp_header->size == _get_file_size(fp) && bmp_header->image_size_bytes == _get_image_size_bytes(bmp_header);


      /*
      * Free all memory referred to by the given BMPImage.
      */
      void free_bmp(BMPImage *image)

      free(image->data);
      free(image);


      /*
      * Create a new image containing the cropped portion of the given image.
      *
      * - Params:
      * x - the start index, from the left edge of the input image.
      * y - the start index, from the top edge of the input image.
      * w - the width of the new image.
      * h - the height of the new image.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message and the returned image.
      *
      * - Return: the cropped image as a BMPImage on the heap.
      */
      BMPImage *crop_bmp(BMPImage *image, int x, int y, int w, int h, char **error)

      BMPImage *new_image = malloc(sizeof(*new_image));
      // Check size of cropedd image is less or equal than the size of original image
      if (!_check
      (
      x + w <= image->header.width_px && y + h <= image->header.height_px,
      error,
      "The size of the new image should be equal or less than the size of the original")
      )

      return NULL;

      // Update new_image header
      new_image->header = image->header;
      new_image->header.width_px = w;
      new_image->header.height_px = h;
      new_image->header.image_size_bytes = _get_image_size_bytes(&new_image->header);
      new_image->header.size = BMP_HEADER_SIZE + new_image->header.image_size_bytes;
      // Allocate memory for image data
      new_image->data = malloc(sizeof(*new_image->data) * new_image->header.image_size_bytes);
      if(!_check(new_image->data != NULL, error, "Not enough memory"))

      return NULL;

      int position_y = y * _get_image_row_size_bytes(&image->header);
      int position_x_row = _get_position_x_row(x, &image->header);
      int new_index = 0;
      // Iterate image's columns
      for (int i = 0; i < h; i++)

      // Iterate image's rows
      for (int j = 0; j < w; j++)

      // Iterate image's pixels
      for(int k = 0; k < 3; k++)

      new_image->data[new_index] = image->data[position_y + position_x_row];
      new_index++;
      position_x_row++;


      // Add padding to new_image
      int padding = _get_padding(&new_image->header);
      for (int l = 0; l < padding; l++)

      new_image->data[new_index] = 0x00;
      new_index++;

      position_y += _get_image_row_size_bytes(&image->header);
      position_x_row = _get_position_x_row(x, &image->header);


      return new_image;


      /*
      * Return the size of the file.
      */
      long _get_file_size(FILE *fp)

      // Get current file position
      long current_position = ftell(fp);
      if (current_position == -1)

      return -1;

      // Set file position to the end
      if (fseek(fp, 0, SEEK_END) != 0)

      return -2;

      // Get current file position (now at the end)
      long file_size = ftell(fp);
      if (file_size == -1)

      return -3;

      // Restore previous file position
      if (fseek(fp, current_position, SEEK_SET) != 0)

      return -4;


      return file_size;


      /*
      * Return the size of the image in bytes.
      */
      int _get_image_size_bytes(BMPHeader *bmp_header)

      return _get_image_row_size_bytes(bmp_header) * bmp_header->height_px;


      /*
      * Return the size of an image row in bytes.
      *
      * - Precondition: the header must have the width of the image in pixels.
      */
      int _get_image_row_size_bytes(BMPHeader *bmp_header)

      int bytes_per_row_without_padding = bmp_header->width_px * _get_bytes_per_pixel(bmp_header);
      return bytes_per_row_without_padding + _get_padding(bmp_header);


      /*
      * Return size of padding in bytes.
      */
      int _get_padding(BMPHeader *bmp_header)

      return (4 - (bmp_header->width_px * _get_bytes_per_pixel(bmp_header)) % 4) % 4;


      /*
      * Return the number of bytes per pixel.
      *
      * Precondition:
      * - the header must have the number of bits per pixel.
      */
      int _get_bytes_per_pixel(BMPHeader *bmp_header)

      return bmp_header->bits_per_pixel / BITS_PER_BYTE;


      /*
      * Return the position of the pixel x from the beginning of a row.
      */
      int _get_position_x_row(int x, BMPHeader *bmp_header)

      return x * _get_bytes_per_pixel(bmp_header);


      /*
      * Check condition and set error message.
      */
      bool _check(bool condition, char **error, const char *error_message)

      bool is_valid = true;
      if(!condition)

      is_valid = false;
      if (*error == NULL) // to avoid memory leaks

      *error = _string_duplicate(error_message);


      return is_valid;


      /*
      * Make a copy of a string on the heap.
      *
      * - Postcondition: the caller is responsible to free
      * the memory for the string.
      */
      char *_string_duplicate(const char *string)

      char *copy = malloc(sizeof(*copy) * (strlen(string) + 1));
      if (copy == NULL)

      return "Not enough memory for error message";

      strcpy(copy, string);

      return copy;



      The header file:



      bmp.h



      #ifndef _BMP_H_ // prevent recursive inclusion
      #define _BMP_H_

      #include <stdint.h>
      #include <stdbool.h>
      #include <stdio.h>

      #define BMP_HEADER_SIZE 54
      #define DIB_HEADER_SIZE 40

      #pragma pack(push) // save the original data alignment
      #pragma pack(1) // Set data alignment to 1 byte boundary

      // uint16_t is a 16-bit unsigned integer
      // uint32_t is a 32-bit unsigned integer

      typedef struct
      uint16_t type; // Magic identifier: 0x4d42
      uint32_t size; // File size in bytes
      uint16_t reserved1; // Not used
      uint16_t reserved2; // Not used
      uint32_t offset; // Offset to image data in bytes from beginning of file
      uint32_t dib_header_size; // DIB Header size in bytes
      int32_t width_px; // Width of the image
      int32_t height_px; // Height of image
      uint16_t num_planes; // Number of color planes
      uint16_t bits_per_pixel; // Bits per pixel
      uint32_t compression; // Compression type
      uint32_t image_size_bytes; // Image size in bytes
      int32_t x_resolution_ppm; // Pixels per meter
      int32_t y_resolution_ppm; // Pixels per meter
      uint32_t num_colors; // Number of colors
      uint32_t important_colors; // Important colors
      BMPHeader;

      #pragma pack(pop) // restore the previous pack setting

      typedef struct
      BMPHeader header;
      unsigned char* data;
      BMPImage;

      BMPImage* read_bmp(FILE* fp, char** error);
      bool check_bmp_header(BMPHeader* bmp_header, FILE* fp);
      bool write_bmp(FILE* fp, BMPImage* image, char** error);
      void free_bmp(BMPImage* image);
      BMPImage* crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error);

      #endif /* bmp.h */


      And a simple test.
      I feel this one is a little messy. I'm not so sure about the helper functions I've made.



      #include <stdio.h>
      #include <stdlib.h> // for EXIT_SUCCESS and EXIT_FAILURE
      #include "bmp.h"

      BMPImage *read_image(const char *filename, char **error);
      void write_image(const char *filename, BMPImage *image, char **error);
      FILE *_open_file(const char *filename, const char *mode);
      void _handle_error(char **error, FILE *fp, BMPImage *image);
      void _clean_up(FILE *fp, BMPImage *image, char **error);

      int main(void)

      char *error = NULL;
      BMPImage *image = read_image("6x6_24bit.bmp", &error);
      write_image("copy.bmp", image, &error);
      BMPImage *crop_image = crop_bmp(image, 2, 3, 4, 2, &error);
      write_image("crop.bmp", crop_image, &error);

      bool is_valid = check_bmp_header(&crop_image->header, fopen("crop.bmp", "rb"));

      _clean_up(NULL, image, &error);
      _clean_up(NULL, crop_image, &error);

      return EXIT_SUCCESS;


      BMPImage *read_image(const char *filename, char **error)

      FILE *input_ptr = _open_file(filename, "rb");

      BMPImage *image = read_bmp(input_ptr, error);
      if (*error != NULL)

      _handle_error(error, input_ptr, image);

      fclose(input_ptr);

      return image;


      void write_image(const char *filename, BMPImage *image, char **error)

      FILE *output_ptr = _open_file(filename, "wb");

      if (!write_bmp(output_ptr, image, error))

      _handle_error(error, output_ptr, image);

      fclose(output_ptr);


      /*
      * Open file. In case of error, print message and exit.
      */
      FILE *_open_file(const char *filename, const char *mode)

      FILE *fp = fopen(filename, mode);
      if (fp == NULL)

      fprintf(stderr, "Could not open file %s", filename);

      exit(EXIT_FAILURE);


      return fp;


      /*
      * Print error message and clean up resources.
      */
      void _handle_error(char **error, FILE *fp, BMPImage *image)

      fprintf(stderr, "ERROR: %sn", *error);
      _clean_up(fp, image, error);

      exit(EXIT_FAILURE);


      /*
      * Close file and release memory.
      */
      void _clean_up(FILE *fp, BMPImage *image, char **error)

      if (fp != NULL)

      fclose(fp);

      free_bmp(image);
      free(*error);







      share|improve this question













      I'm teaching myself a little C, and I've found this website. It has an exercise about manipulating a BMP file in C. I would like to know if I can make my code look more "idiomatic" or professional, from the format of the comments to the name of the variables.



      I also have some other questions:



      1. This is the standard way to handle errors in C? There is such a thing?

      2. When programming in C, I hear a lot the term "robust". Is my program robust enough? For example, should I always check for null in a function that takes a pointer as a parameter? Should I check for errors every time I close a file?

      3. In bmp.c, the _string_duplicate function returns a string (an error message) on the heap. But in case of an error (can't allocate enough memory) it returns a string literal. I'm not sure about which is the best way to handle the error here. This returned string is going to be freed by the caller, but in case of an error in _string_duplicate the caller will be freeing a pointer to a string literal, which is bad.

      bmp.c



      /*
      * A program to read, write, and crop BMP image files.
      *
      */
      #include <stdio.h>
      #include <string.h> // for strlen, strcopy
      #include <stdlib.h> // for malloc
      #include "bmp.h"

      // Correct values for the header
      #define MAGIC_VALUE 0x4D42
      #define NUM_PLANE 1
      #define COMPRESSION 0
      #define NUM_COLORS 0
      #define IMPORTANT_COLORS 0
      #define BITS_PER_PIXEL 24
      #define BITS_PER_BYTE 8

      BMPImage *read_bmp(FILE *fp, char **error);
      bool write_bmp(FILE *fp, BMPImage *image, char **error);
      bool check_bmp_header(BMPHeader *bmp_header, FILE *fp);
      void free_bmp(BMPImage *image);
      long _get_file_size(FILE *fp);
      int _get_image_size_bytes(BMPHeader *bmp_header);
      int _get_image_row_size_bytes(BMPHeader *bmp_header);
      int _get_bytes_per_pixel(BMPHeader *bmp_header);
      int _get_padding(BMPHeader *bmp_header);
      int _get_position_x_row(int x, BMPHeader *bmp_header);
      bool _check(bool condition, char **error, const char *error_message);
      char *_string_duplicate(const char *string);

      /*
      * Read a BMP image from an already open file.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message and the returned image.
      *
      * - Return: the image as a BMPImage on the heap.
      */
      BMPImage *read_bmp(FILE *fp, char **error)

      BMPImage *image = malloc(sizeof(*image));
      if (!_check(image != NULL, error, "Not enough memory"))

      return NULL;

      // Read header
      rewind(fp);
      int num_read = fread(&image->header, sizeof(image->header), 1, fp);
      if(!_check(num_read == 1, error, "Cannot read header"))

      return NULL;

      // Check header
      bool is_valid_header = check_bmp_header(&image->header, fp);
      if(!_check(is_valid_header, error, "Invalid BMP file"))

      return NULL;

      // Allocate memory for image data
      image->data = malloc(sizeof(*image->data) * image->header.image_size_bytes);
      if (!_check(image->data != NULL, error, "Not enough memory"))

      return NULL;

      // Read image data
      num_read = fread(image->data, image->header.image_size_bytes, 1, fp);
      if (!_check(num_read == 1, error, "Cannot read image"))

      return NULL;


      return image;


      /*
      * Write an image to an already open file.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message.
      * - Return: true if and only if the operation succeeded.
      */
      bool write_bmp(FILE *fp, BMPImage *image, char **error)

      // Write header
      rewind(fp);
      int num_read = fwrite(&image->header, sizeof(image->header), 1, fp);
      if (!_check(num_read == 1, error, "Cannot write image"))

      return false;

      // Write image data
      num_read = fwrite(image->data, image->header.image_size_bytes, 1, fp);
      if (!_check(num_read == 1, error, "Cannot write image"))

      return false;


      return true;


      /*
      * Test if the BMPHeader is consistent with itself and the already open image file.
      *
      * Return: true if and only if the given BMPHeader is valid.
      */
      bool check_bmp_header(BMPHeader* bmp_header, FILE* fp)

      /*
      A header is valid if:
      1. its magic number is 0x4d42,
      2. image data begins immediately after the header data (header->offset == BMP HEADER SIZE),
      3. the DIB header is the correct size (DIB_HEADER_SIZE),
      4. there is only one image plane,
      5. there is no compression (header->compression == 0),
      6. num_colors and important_colors are both 0,
      7. the image has 24 bits per pixel,
      8. the size and image_size_bytes fields are correct in relation to the bits,
      width, and height fields and in relation to the file size.
      */
      return
      bmp_header->type == MAGIC_VALUE
      && bmp_header->offset == BMP_HEADER_SIZE
      && bmp_header->dib_header_size == DIB_HEADER_SIZE
      && bmp_header->num_planes == NUM_PLANE
      && bmp_header->compression == COMPRESSION
      && bmp_header->num_colors == NUM_COLORS && bmp_header->important_colors == IMPORTANT_COLORS
      && bmp_header->bits_per_pixel == BITS_PER_PIXEL
      && bmp_header->size == _get_file_size(fp) && bmp_header->image_size_bytes == _get_image_size_bytes(bmp_header);


      /*
      * Free all memory referred to by the given BMPImage.
      */
      void free_bmp(BMPImage *image)

      free(image->data);
      free(image);


      /*
      * Create a new image containing the cropped portion of the given image.
      *
      * - Params:
      * x - the start index, from the left edge of the input image.
      * y - the start index, from the top edge of the input image.
      * w - the width of the new image.
      * h - the height of the new image.
      *
      * - Postcondition: it is the caller's responsibility to free the memory
      * for the error message and the returned image.
      *
      * - Return: the cropped image as a BMPImage on the heap.
      */
      BMPImage *crop_bmp(BMPImage *image, int x, int y, int w, int h, char **error)

      BMPImage *new_image = malloc(sizeof(*new_image));
      // Check size of cropedd image is less or equal than the size of original image
      if (!_check
      (
      x + w <= image->header.width_px && y + h <= image->header.height_px,
      error,
      "The size of the new image should be equal or less than the size of the original")
      )

      return NULL;

      // Update new_image header
      new_image->header = image->header;
      new_image->header.width_px = w;
      new_image->header.height_px = h;
      new_image->header.image_size_bytes = _get_image_size_bytes(&new_image->header);
      new_image->header.size = BMP_HEADER_SIZE + new_image->header.image_size_bytes;
      // Allocate memory for image data
      new_image->data = malloc(sizeof(*new_image->data) * new_image->header.image_size_bytes);
      if(!_check(new_image->data != NULL, error, "Not enough memory"))

      return NULL;

      int position_y = y * _get_image_row_size_bytes(&image->header);
      int position_x_row = _get_position_x_row(x, &image->header);
      int new_index = 0;
      // Iterate image's columns
      for (int i = 0; i < h; i++)

      // Iterate image's rows
      for (int j = 0; j < w; j++)

      // Iterate image's pixels
      for(int k = 0; k < 3; k++)

      new_image->data[new_index] = image->data[position_y + position_x_row];
      new_index++;
      position_x_row++;


      // Add padding to new_image
      int padding = _get_padding(&new_image->header);
      for (int l = 0; l < padding; l++)

      new_image->data[new_index] = 0x00;
      new_index++;

      position_y += _get_image_row_size_bytes(&image->header);
      position_x_row = _get_position_x_row(x, &image->header);


      return new_image;


      /*
      * Return the size of the file.
      */
      long _get_file_size(FILE *fp)

      // Get current file position
      long current_position = ftell(fp);
      if (current_position == -1)

      return -1;

      // Set file position to the end
      if (fseek(fp, 0, SEEK_END) != 0)

      return -2;

      // Get current file position (now at the end)
      long file_size = ftell(fp);
      if (file_size == -1)

      return -3;

      // Restore previous file position
      if (fseek(fp, current_position, SEEK_SET) != 0)

      return -4;


      return file_size;


      /*
      * Return the size of the image in bytes.
      */
      int _get_image_size_bytes(BMPHeader *bmp_header)

      return _get_image_row_size_bytes(bmp_header) * bmp_header->height_px;


      /*
      * Return the size of an image row in bytes.
      *
      * - Precondition: the header must have the width of the image in pixels.
      */
      int _get_image_row_size_bytes(BMPHeader *bmp_header)

      int bytes_per_row_without_padding = bmp_header->width_px * _get_bytes_per_pixel(bmp_header);
      return bytes_per_row_without_padding + _get_padding(bmp_header);


      /*
      * Return size of padding in bytes.
      */
      int _get_padding(BMPHeader *bmp_header)

      return (4 - (bmp_header->width_px * _get_bytes_per_pixel(bmp_header)) % 4) % 4;


      /*
      * Return the number of bytes per pixel.
      *
      * Precondition:
      * - the header must have the number of bits per pixel.
      */
      int _get_bytes_per_pixel(BMPHeader *bmp_header)

      return bmp_header->bits_per_pixel / BITS_PER_BYTE;


      /*
      * Return the position of the pixel x from the beginning of a row.
      */
      int _get_position_x_row(int x, BMPHeader *bmp_header)

      return x * _get_bytes_per_pixel(bmp_header);


      /*
      * Check condition and set error message.
      */
      bool _check(bool condition, char **error, const char *error_message)

      bool is_valid = true;
      if(!condition)

      is_valid = false;
      if (*error == NULL) // to avoid memory leaks

      *error = _string_duplicate(error_message);


      return is_valid;


      /*
      * Make a copy of a string on the heap.
      *
      * - Postcondition: the caller is responsible to free
      * the memory for the string.
      */
      char *_string_duplicate(const char *string)

      char *copy = malloc(sizeof(*copy) * (strlen(string) + 1));
      if (copy == NULL)

      return "Not enough memory for error message";

      strcpy(copy, string);

      return copy;



      The header file:



      bmp.h



      #ifndef _BMP_H_ // prevent recursive inclusion
      #define _BMP_H_

      #include <stdint.h>
      #include <stdbool.h>
      #include <stdio.h>

      #define BMP_HEADER_SIZE 54
      #define DIB_HEADER_SIZE 40

      #pragma pack(push) // save the original data alignment
      #pragma pack(1) // Set data alignment to 1 byte boundary

      // uint16_t is a 16-bit unsigned integer
      // uint32_t is a 32-bit unsigned integer

      typedef struct
      uint16_t type; // Magic identifier: 0x4d42
      uint32_t size; // File size in bytes
      uint16_t reserved1; // Not used
      uint16_t reserved2; // Not used
      uint32_t offset; // Offset to image data in bytes from beginning of file
      uint32_t dib_header_size; // DIB Header size in bytes
      int32_t width_px; // Width of the image
      int32_t height_px; // Height of image
      uint16_t num_planes; // Number of color planes
      uint16_t bits_per_pixel; // Bits per pixel
      uint32_t compression; // Compression type
      uint32_t image_size_bytes; // Image size in bytes
      int32_t x_resolution_ppm; // Pixels per meter
      int32_t y_resolution_ppm; // Pixels per meter
      uint32_t num_colors; // Number of colors
      uint32_t important_colors; // Important colors
      BMPHeader;

      #pragma pack(pop) // restore the previous pack setting

      typedef struct
      BMPHeader header;
      unsigned char* data;
      BMPImage;

      BMPImage* read_bmp(FILE* fp, char** error);
      bool check_bmp_header(BMPHeader* bmp_header, FILE* fp);
      bool write_bmp(FILE* fp, BMPImage* image, char** error);
      void free_bmp(BMPImage* image);
      BMPImage* crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error);

      #endif /* bmp.h */


      And a simple test.
      I feel this one is a little messy. I'm not so sure about the helper functions I've made.



      #include <stdio.h>
      #include <stdlib.h> // for EXIT_SUCCESS and EXIT_FAILURE
      #include "bmp.h"

      BMPImage *read_image(const char *filename, char **error);
      void write_image(const char *filename, BMPImage *image, char **error);
      FILE *_open_file(const char *filename, const char *mode);
      void _handle_error(char **error, FILE *fp, BMPImage *image);
      void _clean_up(FILE *fp, BMPImage *image, char **error);

      int main(void)

      char *error = NULL;
      BMPImage *image = read_image("6x6_24bit.bmp", &error);
      write_image("copy.bmp", image, &error);
      BMPImage *crop_image = crop_bmp(image, 2, 3, 4, 2, &error);
      write_image("crop.bmp", crop_image, &error);

      bool is_valid = check_bmp_header(&crop_image->header, fopen("crop.bmp", "rb"));

      _clean_up(NULL, image, &error);
      _clean_up(NULL, crop_image, &error);

      return EXIT_SUCCESS;


      BMPImage *read_image(const char *filename, char **error)

      FILE *input_ptr = _open_file(filename, "rb");

      BMPImage *image = read_bmp(input_ptr, error);
      if (*error != NULL)

      _handle_error(error, input_ptr, image);

      fclose(input_ptr);

      return image;


      void write_image(const char *filename, BMPImage *image, char **error)

      FILE *output_ptr = _open_file(filename, "wb");

      if (!write_bmp(output_ptr, image, error))

      _handle_error(error, output_ptr, image);

      fclose(output_ptr);


      /*
      * Open file. In case of error, print message and exit.
      */
      FILE *_open_file(const char *filename, const char *mode)

      FILE *fp = fopen(filename, mode);
      if (fp == NULL)

      fprintf(stderr, "Could not open file %s", filename);

      exit(EXIT_FAILURE);


      return fp;


      /*
      * Print error message and clean up resources.
      */
      void _handle_error(char **error, FILE *fp, BMPImage *image)

      fprintf(stderr, "ERROR: %sn", *error);
      _clean_up(fp, image, error);

      exit(EXIT_FAILURE);


      /*
      * Close file and release memory.
      */
      void _clean_up(FILE *fp, BMPImage *image, char **error)

      if (fp != NULL)

      fclose(fp);

      free_bmp(image);
      free(*error);









      share|improve this question












      share|improve this question




      share|improve this question








      edited Jun 8 at 3:59









      200_success

      123k14143399




      123k14143399









      asked Jun 8 at 2:55









      Camilo

      382




      382




















          1 Answer
          1






          active

          oldest

          votes

















          up vote
          2
          down vote



          accepted











          I would like to know if I can make my code look more "idiomatic" or professional,




          Packing



          #pragma pack(push) #pragma pack(1) are not standard C. Yet BMPHeader is a pain due to the first member is 16-bit. Unless high portability is needed, stay with the non-standard packing for now.



          unsigned char



          Other struct members used fixed width types (good). Recommend to apply that to data. It is more informative and will force a necessary compiler error on a rare machine with 16-bit char.



          typedef struct 
          BMPHeader header;
          // unsigned char* data;
          uint8_t* data;
          BMPImage;


          bmp.h Comments



          A user of the code may never see bmp.c, so comment important attributes in bmp.h. Consider more documentation in this file.



          Take the below from bmp.c and put only in bmp.h - and so for all global functions. In the bmp.c leave a comment with the function if desired to "see bmp.h". You do not want to maintain dual documentation.



          /*
          * Read a BMP image from an already open file.
          *
          * - Postcondition: it is the caller's responsibility to free the memory
          * for the error message and the returned image.
          *
          * - Return: the image as a BMPImage on the heap.
          */


          What does true mean in bool check_bmp_header()?



          uint16_t is a 16-bit unsigned integer is an unnecessary comment.



          Magic identifier: 0x4d42 is more informative as 'B' 'M'



          Its is not stated here that *error in read_bmp(FILE* fp, char** error) requires prior assignment before calling this function.



          Unclear why int x4 in crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error) when the format type uses int32_t. I'd recommend the same type. (or at least consider what code needs to do when int is narrower then int32_t.)



          Good use of minimal #include <> files.



          Error message



          The error handling, often a tricky point, lacks symmetry here amongst the various ..._bmp().



          As error messages are copy of string literals, instead of copying the text, copy the pointer and make know the user need not free it.



          Consider instead of a sometimes char** error function parameter, add a .error member to BMPImage.



          Naming



          The bmp.h file uses BMP_..., DIB_..., BMP..., ..._bmp naming. I would strive for consistency and use only bmp_... and BMP_...



          bmp.c: Use static functions



          _get_file_size(), ... _string_duplicate(), should bestatic. these function names are not needed outside `bmp.c



          bmp.c: global functions



          No need for another declaration of functions found in bmp.h



          include test



          In bmp.c only, code #include "bmp.h" first to test that it compiles without prior #includes.



          #include "bmp.h"
          #include <stdio.h>
          #include <string.h>
          #include <stdlib.h>
          // #include "bmp.h"
          #include "other_user_header_files1.h"
          #include "other_user_header_files2.h"


          Comments like // for strlen, strcopy are a pain to maintain. I recommend dropping that for standard headers.



          No computational check



          sizeof(*image->data) * image->header.image_size_bytes lacks overflow protection. Be very careful with external data from files that can cause undefined behavior with mis-szied allocation. Watch out for .image_size_bytes == 0 as the allocation may be NULL (which is not a "Not enough memory", but other concern).



          uint64_t sz = image->header.image_size_bytes
          sz *= sizeof(*image->data);
          image->data = NULL;
          if (sz <= SIZE_MAX)
          image->data = malloc((size_t) sz);

          if (image->data == NULL && sz > 0)
          // assign error



          free() style



          free() tolerates free(NULL) and so I recommend to do so here with free_bmp(BMPImage *image)



          void free_bmp(BMPImage *image) 
          if (image)
          free(image->data);
          free(image);





          Advanced:



          Endian



          .bmp file format assume an endian (little) and so each member of BMPHeader requires an endian adjustment should code compile on a non-little endian machine for both reading and writing.




          Minor:



          Allocating



          Good use of allocating by size of de-referenced pointer rather than type. Style thought: () not needed



          image = malloc(sizeof(*image));
          // or
          image = malloc(sizeof *image);



          GTG






          share|improve this answer





















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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            2
            down vote



            accepted











            I would like to know if I can make my code look more "idiomatic" or professional,




            Packing



            #pragma pack(push) #pragma pack(1) are not standard C. Yet BMPHeader is a pain due to the first member is 16-bit. Unless high portability is needed, stay with the non-standard packing for now.



            unsigned char



            Other struct members used fixed width types (good). Recommend to apply that to data. It is more informative and will force a necessary compiler error on a rare machine with 16-bit char.



            typedef struct 
            BMPHeader header;
            // unsigned char* data;
            uint8_t* data;
            BMPImage;


            bmp.h Comments



            A user of the code may never see bmp.c, so comment important attributes in bmp.h. Consider more documentation in this file.



            Take the below from bmp.c and put only in bmp.h - and so for all global functions. In the bmp.c leave a comment with the function if desired to "see bmp.h". You do not want to maintain dual documentation.



            /*
            * Read a BMP image from an already open file.
            *
            * - Postcondition: it is the caller's responsibility to free the memory
            * for the error message and the returned image.
            *
            * - Return: the image as a BMPImage on the heap.
            */


            What does true mean in bool check_bmp_header()?



            uint16_t is a 16-bit unsigned integer is an unnecessary comment.



            Magic identifier: 0x4d42 is more informative as 'B' 'M'



            Its is not stated here that *error in read_bmp(FILE* fp, char** error) requires prior assignment before calling this function.



            Unclear why int x4 in crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error) when the format type uses int32_t. I'd recommend the same type. (or at least consider what code needs to do when int is narrower then int32_t.)



            Good use of minimal #include <> files.



            Error message



            The error handling, often a tricky point, lacks symmetry here amongst the various ..._bmp().



            As error messages are copy of string literals, instead of copying the text, copy the pointer and make know the user need not free it.



            Consider instead of a sometimes char** error function parameter, add a .error member to BMPImage.



            Naming



            The bmp.h file uses BMP_..., DIB_..., BMP..., ..._bmp naming. I would strive for consistency and use only bmp_... and BMP_...



            bmp.c: Use static functions



            _get_file_size(), ... _string_duplicate(), should bestatic. these function names are not needed outside `bmp.c



            bmp.c: global functions



            No need for another declaration of functions found in bmp.h



            include test



            In bmp.c only, code #include "bmp.h" first to test that it compiles without prior #includes.



            #include "bmp.h"
            #include <stdio.h>
            #include <string.h>
            #include <stdlib.h>
            // #include "bmp.h"
            #include "other_user_header_files1.h"
            #include "other_user_header_files2.h"


            Comments like // for strlen, strcopy are a pain to maintain. I recommend dropping that for standard headers.



            No computational check



            sizeof(*image->data) * image->header.image_size_bytes lacks overflow protection. Be very careful with external data from files that can cause undefined behavior with mis-szied allocation. Watch out for .image_size_bytes == 0 as the allocation may be NULL (which is not a "Not enough memory", but other concern).



            uint64_t sz = image->header.image_size_bytes
            sz *= sizeof(*image->data);
            image->data = NULL;
            if (sz <= SIZE_MAX)
            image->data = malloc((size_t) sz);

            if (image->data == NULL && sz > 0)
            // assign error



            free() style



            free() tolerates free(NULL) and so I recommend to do so here with free_bmp(BMPImage *image)



            void free_bmp(BMPImage *image) 
            if (image)
            free(image->data);
            free(image);





            Advanced:



            Endian



            .bmp file format assume an endian (little) and so each member of BMPHeader requires an endian adjustment should code compile on a non-little endian machine for both reading and writing.




            Minor:



            Allocating



            Good use of allocating by size of de-referenced pointer rather than type. Style thought: () not needed



            image = malloc(sizeof(*image));
            // or
            image = malloc(sizeof *image);



            GTG






            share|improve this answer

























              up vote
              2
              down vote



              accepted











              I would like to know if I can make my code look more "idiomatic" or professional,




              Packing



              #pragma pack(push) #pragma pack(1) are not standard C. Yet BMPHeader is a pain due to the first member is 16-bit. Unless high portability is needed, stay with the non-standard packing for now.



              unsigned char



              Other struct members used fixed width types (good). Recommend to apply that to data. It is more informative and will force a necessary compiler error on a rare machine with 16-bit char.



              typedef struct 
              BMPHeader header;
              // unsigned char* data;
              uint8_t* data;
              BMPImage;


              bmp.h Comments



              A user of the code may never see bmp.c, so comment important attributes in bmp.h. Consider more documentation in this file.



              Take the below from bmp.c and put only in bmp.h - and so for all global functions. In the bmp.c leave a comment with the function if desired to "see bmp.h". You do not want to maintain dual documentation.



              /*
              * Read a BMP image from an already open file.
              *
              * - Postcondition: it is the caller's responsibility to free the memory
              * for the error message and the returned image.
              *
              * - Return: the image as a BMPImage on the heap.
              */


              What does true mean in bool check_bmp_header()?



              uint16_t is a 16-bit unsigned integer is an unnecessary comment.



              Magic identifier: 0x4d42 is more informative as 'B' 'M'



              Its is not stated here that *error in read_bmp(FILE* fp, char** error) requires prior assignment before calling this function.



              Unclear why int x4 in crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error) when the format type uses int32_t. I'd recommend the same type. (or at least consider what code needs to do when int is narrower then int32_t.)



              Good use of minimal #include <> files.



              Error message



              The error handling, often a tricky point, lacks symmetry here amongst the various ..._bmp().



              As error messages are copy of string literals, instead of copying the text, copy the pointer and make know the user need not free it.



              Consider instead of a sometimes char** error function parameter, add a .error member to BMPImage.



              Naming



              The bmp.h file uses BMP_..., DIB_..., BMP..., ..._bmp naming. I would strive for consistency and use only bmp_... and BMP_...



              bmp.c: Use static functions



              _get_file_size(), ... _string_duplicate(), should bestatic. these function names are not needed outside `bmp.c



              bmp.c: global functions



              No need for another declaration of functions found in bmp.h



              include test



              In bmp.c only, code #include "bmp.h" first to test that it compiles without prior #includes.



              #include "bmp.h"
              #include <stdio.h>
              #include <string.h>
              #include <stdlib.h>
              // #include "bmp.h"
              #include "other_user_header_files1.h"
              #include "other_user_header_files2.h"


              Comments like // for strlen, strcopy are a pain to maintain. I recommend dropping that for standard headers.



              No computational check



              sizeof(*image->data) * image->header.image_size_bytes lacks overflow protection. Be very careful with external data from files that can cause undefined behavior with mis-szied allocation. Watch out for .image_size_bytes == 0 as the allocation may be NULL (which is not a "Not enough memory", but other concern).



              uint64_t sz = image->header.image_size_bytes
              sz *= sizeof(*image->data);
              image->data = NULL;
              if (sz <= SIZE_MAX)
              image->data = malloc((size_t) sz);

              if (image->data == NULL && sz > 0)
              // assign error



              free() style



              free() tolerates free(NULL) and so I recommend to do so here with free_bmp(BMPImage *image)



              void free_bmp(BMPImage *image) 
              if (image)
              free(image->data);
              free(image);





              Advanced:



              Endian



              .bmp file format assume an endian (little) and so each member of BMPHeader requires an endian adjustment should code compile on a non-little endian machine for both reading and writing.




              Minor:



              Allocating



              Good use of allocating by size of de-referenced pointer rather than type. Style thought: () not needed



              image = malloc(sizeof(*image));
              // or
              image = malloc(sizeof *image);



              GTG






              share|improve this answer























                up vote
                2
                down vote



                accepted







                up vote
                2
                down vote



                accepted







                I would like to know if I can make my code look more "idiomatic" or professional,




                Packing



                #pragma pack(push) #pragma pack(1) are not standard C. Yet BMPHeader is a pain due to the first member is 16-bit. Unless high portability is needed, stay with the non-standard packing for now.



                unsigned char



                Other struct members used fixed width types (good). Recommend to apply that to data. It is more informative and will force a necessary compiler error on a rare machine with 16-bit char.



                typedef struct 
                BMPHeader header;
                // unsigned char* data;
                uint8_t* data;
                BMPImage;


                bmp.h Comments



                A user of the code may never see bmp.c, so comment important attributes in bmp.h. Consider more documentation in this file.



                Take the below from bmp.c and put only in bmp.h - and so for all global functions. In the bmp.c leave a comment with the function if desired to "see bmp.h". You do not want to maintain dual documentation.



                /*
                * Read a BMP image from an already open file.
                *
                * - Postcondition: it is the caller's responsibility to free the memory
                * for the error message and the returned image.
                *
                * - Return: the image as a BMPImage on the heap.
                */


                What does true mean in bool check_bmp_header()?



                uint16_t is a 16-bit unsigned integer is an unnecessary comment.



                Magic identifier: 0x4d42 is more informative as 'B' 'M'



                Its is not stated here that *error in read_bmp(FILE* fp, char** error) requires prior assignment before calling this function.



                Unclear why int x4 in crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error) when the format type uses int32_t. I'd recommend the same type. (or at least consider what code needs to do when int is narrower then int32_t.)



                Good use of minimal #include <> files.



                Error message



                The error handling, often a tricky point, lacks symmetry here amongst the various ..._bmp().



                As error messages are copy of string literals, instead of copying the text, copy the pointer and make know the user need not free it.



                Consider instead of a sometimes char** error function parameter, add a .error member to BMPImage.



                Naming



                The bmp.h file uses BMP_..., DIB_..., BMP..., ..._bmp naming. I would strive for consistency and use only bmp_... and BMP_...



                bmp.c: Use static functions



                _get_file_size(), ... _string_duplicate(), should bestatic. these function names are not needed outside `bmp.c



                bmp.c: global functions



                No need for another declaration of functions found in bmp.h



                include test



                In bmp.c only, code #include "bmp.h" first to test that it compiles without prior #includes.



                #include "bmp.h"
                #include <stdio.h>
                #include <string.h>
                #include <stdlib.h>
                // #include "bmp.h"
                #include "other_user_header_files1.h"
                #include "other_user_header_files2.h"


                Comments like // for strlen, strcopy are a pain to maintain. I recommend dropping that for standard headers.



                No computational check



                sizeof(*image->data) * image->header.image_size_bytes lacks overflow protection. Be very careful with external data from files that can cause undefined behavior with mis-szied allocation. Watch out for .image_size_bytes == 0 as the allocation may be NULL (which is not a "Not enough memory", but other concern).



                uint64_t sz = image->header.image_size_bytes
                sz *= sizeof(*image->data);
                image->data = NULL;
                if (sz <= SIZE_MAX)
                image->data = malloc((size_t) sz);

                if (image->data == NULL && sz > 0)
                // assign error



                free() style



                free() tolerates free(NULL) and so I recommend to do so here with free_bmp(BMPImage *image)



                void free_bmp(BMPImage *image) 
                if (image)
                free(image->data);
                free(image);





                Advanced:



                Endian



                .bmp file format assume an endian (little) and so each member of BMPHeader requires an endian adjustment should code compile on a non-little endian machine for both reading and writing.




                Minor:



                Allocating



                Good use of allocating by size of de-referenced pointer rather than type. Style thought: () not needed



                image = malloc(sizeof(*image));
                // or
                image = malloc(sizeof *image);



                GTG






                share|improve this answer














                I would like to know if I can make my code look more "idiomatic" or professional,




                Packing



                #pragma pack(push) #pragma pack(1) are not standard C. Yet BMPHeader is a pain due to the first member is 16-bit. Unless high portability is needed, stay with the non-standard packing for now.



                unsigned char



                Other struct members used fixed width types (good). Recommend to apply that to data. It is more informative and will force a necessary compiler error on a rare machine with 16-bit char.



                typedef struct 
                BMPHeader header;
                // unsigned char* data;
                uint8_t* data;
                BMPImage;


                bmp.h Comments



                A user of the code may never see bmp.c, so comment important attributes in bmp.h. Consider more documentation in this file.



                Take the below from bmp.c and put only in bmp.h - and so for all global functions. In the bmp.c leave a comment with the function if desired to "see bmp.h". You do not want to maintain dual documentation.



                /*
                * Read a BMP image from an already open file.
                *
                * - Postcondition: it is the caller's responsibility to free the memory
                * for the error message and the returned image.
                *
                * - Return: the image as a BMPImage on the heap.
                */


                What does true mean in bool check_bmp_header()?



                uint16_t is a 16-bit unsigned integer is an unnecessary comment.



                Magic identifier: 0x4d42 is more informative as 'B' 'M'



                Its is not stated here that *error in read_bmp(FILE* fp, char** error) requires prior assignment before calling this function.



                Unclear why int x4 in crop_bmp(BMPImage* image, int x, int y, int w, int h, char** error) when the format type uses int32_t. I'd recommend the same type. (or at least consider what code needs to do when int is narrower then int32_t.)



                Good use of minimal #include <> files.



                Error message



                The error handling, often a tricky point, lacks symmetry here amongst the various ..._bmp().



                As error messages are copy of string literals, instead of copying the text, copy the pointer and make know the user need not free it.



                Consider instead of a sometimes char** error function parameter, add a .error member to BMPImage.



                Naming



                The bmp.h file uses BMP_..., DIB_..., BMP..., ..._bmp naming. I would strive for consistency and use only bmp_... and BMP_...



                bmp.c: Use static functions



                _get_file_size(), ... _string_duplicate(), should bestatic. these function names are not needed outside `bmp.c



                bmp.c: global functions



                No need for another declaration of functions found in bmp.h



                include test



                In bmp.c only, code #include "bmp.h" first to test that it compiles without prior #includes.



                #include "bmp.h"
                #include <stdio.h>
                #include <string.h>
                #include <stdlib.h>
                // #include "bmp.h"
                #include "other_user_header_files1.h"
                #include "other_user_header_files2.h"


                Comments like // for strlen, strcopy are a pain to maintain. I recommend dropping that for standard headers.



                No computational check



                sizeof(*image->data) * image->header.image_size_bytes lacks overflow protection. Be very careful with external data from files that can cause undefined behavior with mis-szied allocation. Watch out for .image_size_bytes == 0 as the allocation may be NULL (which is not a "Not enough memory", but other concern).



                uint64_t sz = image->header.image_size_bytes
                sz *= sizeof(*image->data);
                image->data = NULL;
                if (sz <= SIZE_MAX)
                image->data = malloc((size_t) sz);

                if (image->data == NULL && sz > 0)
                // assign error



                free() style



                free() tolerates free(NULL) and so I recommend to do so here with free_bmp(BMPImage *image)



                void free_bmp(BMPImage *image) 
                if (image)
                free(image->data);
                free(image);





                Advanced:



                Endian



                .bmp file format assume an endian (little) and so each member of BMPHeader requires an endian adjustment should code compile on a non-little endian machine for both reading and writing.




                Minor:



                Allocating



                Good use of allocating by size of de-referenced pointer rather than type. Style thought: () not needed



                image = malloc(sizeof(*image));
                // or
                image = malloc(sizeof *image);



                GTG







                share|improve this answer













                share|improve this answer



                share|improve this answer











                answered Jun 8 at 5:03









                chux

                11.4k11238




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